Custom HTML5 playables for mobile game UA teams and agencies. One file per network, checked against each network's published rules before delivery.
Ashfall Squad is a fictional game made for this demo. The whole ad is one 27 KB file, drawn in code, with no external request.
AppLovin as a single HTML file on MRAID 2.0, Unity as index.html on MRAID 3.0, Mintegral as a zip, Meta as a single HTML file.
Nothing starts before the first touch. Sound stays muted until then and stops when the ad is hidden. The store opens only from the call-to-action. Portrait and landscape both work.
In AppLovin's Playable Preview the call-to-action returns "You have successfully clicked.", and Mintegral's playable test tool ends on "Test Success" with all ten checks green (both on 25 September 2026).
Your characters, interface and mechanics. We handle the code, the file weight and each network's quirks.
| Network | File | Format |
|---|---|---|
| AppLovin | ashfall_squad_applovin.html | Single HTML, MRAID 2.0 |
| Unity | unity.zip | index.html, MRAID 3.0 |
| Mintegral | mintegral.zip | mintegral/mintegral.html |
| Meta | ashfall_squad_meta.html | Single HTML, no MRAID |
A fixed price agreed before we start, delivery within 7 days, one build per network you run.
For agencies, white-label: your brand and your client relationship stay yours.